AI Insights · Timothy · October 2025
Top Hypercasual Games in South America Q3 2025
Discover the performance trends of the leading hypercasual games in South America during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the hypercasual gaming scene in South America saw significant activity. Here’s a look at how the top five games performed on a unified platform, with data insights provided by Sensor Tower.
Piano - Keyboard Lesson & Game, developed by MWM, experienced a varied quarter. Weekly revenue hovered around $15K, peaking at $17K at the start of July. Downloads surged in September, reaching a high of 31K by the end of the month. Active users increased from 58K at the beginning to 59K by the end of September.
Goods Puzzle: Sort Challenge by ONESOFT GLOBAL PTE. LTD. maintained strong performance throughout the quarter. Weekly downloads consistently surpassed 170K, with a peak of 225K in late September. Active users remained robust, averaging over 1M weekly, while revenue peaked at $6.4K in the final week.
Magic Sort! from Grand Games A.Ş. saw a notable increase in weekly downloads, climbing from 15K in early July to 68K by the end of September. Revenue also showed growth, reaching $11.7K in the last week. Active users expanded, ending the quarter at 196K.
Bus Simulator : Ultimate, published by Zuuks Games, kept a steady download rate, averaging 45K weekly. Revenue remained stable around $3.5K. Active users fluctuated, peaking at 208K in mid-July before stabilizing around 182K.
Lastly, Kick Monster: Kill Buddy Punch by Pixeland LLC showed growth in downloads, peaking at 12K in late September. Revenue increased steadily, reaching $3.7K. Active users grew from 42K to 55K over the quarter.
For more detailed insights and data analysis, visit Sensor Tower.